Archer
The archer is an excellent marksman. They can read the wind which allows their arrows to fly true. They are very dangerous at long range. Elves are drawn to this profession and are excellent at creating wonderful bows and beautiful light armor for archers. Archers generally prefer to engage enemies at range, but are not unprepared for close range attacks preferring to wield light weight Elf made bladed weapons. Archers also have an understanding of the use of natural remedies for wounds and often carry such healing plants. The archer can also learn how to make and carry special arrows designed to destroy shields. Archers are quick and nimble and thus prefer light armor. Archers do not seek leadership, but do not hesitate to do their duty if called upon to lead.
Symbol—bullseye
Weapons—Bow, elven swords
Special Equipment—Healing plants, special arrows, Elven armor
Levels—
Projectiles?—becomes proficient with bow
Elven weapons—becomes proficient with Elven swords
Get some leaves—becomes proficient with natural remedies
Bring the rain—becomes proficient with using special arrows
Master Archer—becomes a master of all abilities
Brute
The Brute is a ferocious warrior preferring particular heavy and deadly weapons. Brutes, generally poses great strength, and resilience to attacks. Dwarves are drawn to this profession because of their love of armor and heavy weapons such as axes. Brutes generally wear heavy armor to compensate for their generally slow two-handed weapons. They have adopted throwing axes for ranged warfare do to the recent advances in bows. Brutes are stubborn and often only will take orders from one specific person. A tougher warrior you will not find.
Symbol—Hammer and anvil
Weapons—War Hammer, Battle axe
Special equipment—level 3 dwarf armor
Levels--
Get me the big hammer—becomes proficient with the war hammer
This axe isn’t for chopping wood—becomes proficient with the battle axe
Throw me a frickin axe here--becomes proficient in using throwing axe
Quit tickling me—becomes proficient in making armor and using armor
Master Brute—masters all the abilities
Foot Soldier
The foot soldier is the backbone of all the nations. They do what warriors do best, wage war. The foot soldier usually wears medium grade armor and carries a shield. This confines them to using single-handed weapons such as short swords and spears. They have perfected the use of a shield and a sword to easily dispatch someone with a ‘superior’ two handed weapon. They are particularly bothersome to archers and brutes because of their use of a shield. Foot soldiers have no magical or healing abilities. Foot soldiers are strategic minded and know how to work as one to accomplish a goal. Foot soldiers make excellent leaders and often become rulers when they work their way up the ranks. A purer warrior you will never find then the foot soldier.
Symbol—shield crossed by a sword
Weapons—short swords, spears
Special equipment—shields
Levels—
that’s not a knife it’s a sword—becomes proficient with short sword
Shields up!—becomes proficient with shield
How’s your throwing arm—becomes proficient with spear
I’m leading the charge—Becomes a proficient strategist and leader
General—becomes a master of all abilities
Ranger
The ranger is a master of his surroundings. They respect nature and use it to their advantage. The ranger’s primary weapon is the long sword, but they are also efficient with a bow and have been known to use daggers. Silent and swift, the ranger makes an excellent scout. The ranger is no stranger to battle, but they have little use for armor. Armor only slows these warriors down and they prefer to use their reflexes to avoid attacks rather than relying on armor to stop a blow. Rangers have no magical or healing abilities. They are known to be decisive and trustworthy making them excellent advisors. Rangers have the skills and intelligence to make great leaders, but they rarely seek to be in positions of power. They prefer to be on the front line with the people they respect the most, the back bone of any nation, the foot soldier.
Symbol—sword and bow crossed with a tree in the back ground worn as an arm band on bicep
Weapons—Long sword, bow and arrow, dagger
Special equipment—camouflaging cloak
Levels—
Firm Foundation—becomes proficient with long sword, earns ranger status and sword
Silent Blade—becomes proficient with dagger, earns dagger
Longshot—becomes proficient with bow, earns bow
Silent but deadly—becomes proficient with stealth, earns cloak
Master Ranger- becomes a master of all ranger skills, earns arm band
Warrior Monk
The Warrior Monk is a noble and selfless profession. The Warrior Monk is studied in the use of potions and physical care to heal and care for wounds. The Warrior Monk also delves in supernatural to actually raise people back from the clutches of death if they can make it to them in time. This is where their magical abilities stop. Warrior Monk's tend to mind their own business and generally have very little use for gaining power. They just want to help those that they protect. Warrior Monk's are not known for their combat abilities, but they are none the less skilled in combat. They tend to favor small weapons such as short swords and daggers, although a proper Warrior Monk would use a less deadly weapon such as a bow staff. Most other classes do not realize how important Warrior Monks are, but they are none the less thankful for their gift once they have been wounded in battle.
Symbol—praying hands
Weapons—bow staff, dagger, short sword
Special Equipment—Potions, Healing wraps
Levels—
Spinning staff—becomes proficient with bow staff
Stop the bleeding—becomes proficient with healing wraps
That feels better—becomes proficient with the use of potions
I’m Alive—Becomes proficient with resurrecting the dead
Master Warrior Monk—Becomes a master of all abilities
Wizard
Wizards are a select few of the most gifted people of Lincolnshire. The wizarding order is highly secretive and has a great tradition in the magical arts. The Wizards role in this world is one of support and advice. They do not however lack any skill with a blade and do know quite a bit of offense magic. They have spells that can repel attacks, spells to heal and strengthen, and spells to attack and do damage. There are three types of wizards. Wand using wizards use a wand to focus their power to use spells. A staff bearing uses a staff in the same manner as a wand for a wand using wizard. The hand magic wizard uses their own hands to channel their power. The wizards can lead if necessary, but prefer to be involved without making all the decisions. Wizards are not to be underestimated.
Symbol—wand, staff, and hand crossed
Weapons—sword, magic
Special equipment—wand or staff
Levels—
Defense is the best offense—becomes proficient in the use of defensive spells
Stunning spell got your tongue—becomes proficient in the use of offensive spells
But what if I need a sword—becomes proficient in the use of a sword
Breaky arm amendo—becomes proficient in the use of healing spells
Professor—becomes proficient in all abilities.
No comments:
Post a Comment